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masashi01 avatar image
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masashi01 asked masashi01 commented

Items are not traced correctly

アイテムtrace.fsm

トートバッグ内のアイテムはトレースのターゲットです。

「Move Object」を使用してトート内の1つのオブジェクトから次のオブジェクトにアイテムを直接移動した場合、移動の直前のオブジェクトからトレースは変更されません。

一時的な解決策として、アイテムをモデルに一度移動してから次のオブジェクトに移動すると、正しくトレースされます。

この動作は、アイテムトレースガントの仕様によるものですか?


よろしくお願いいたします。

FlexSim 24.0.9
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Joerg Vogel avatar image Joerg Vogel commented ·

@Masashi01, A Trace resolves the items that are involved in events. An packed item as a subnode is not anymore the subject of an event. It is more an attribute than an object itself. You get a similar behavior for composed objects that are stored as drawsurrogate objects.

In reality you find this for example in each assembled product. You trace a computer, but you do not trace each component of a computer in a maintenance database. All you keep up to date is the table of content of the assembled computer.

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masashi01 avatar image masashi01 commented ·

@Joerg フォーゲル

Thank you for your explanation.


I understand that the packed items are assigned to attributes.


Does this mean that in order to resume tracing, I need to move them out of the attribute and convert them into objects that will trigger the event?


We would appreciate your assistance.


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Joerg Vogel avatar image Joerg Vogel masashi01 commented ·

@Masashi01, this is is not exactly what I said. Packed items behave like attributes, they aren't attributes. But yes, to get each of them to be recognized by your statistic collection you must do something that addresses them or you adjust your data collection, which will take into accout that each container lists a different set of items over time.

Hint: Perhaps you can translate your texts on your site of this conversations into English. Then you can still control it and make some adjustments.

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masashi01 avatar image masashi01 commented ·

@Joerg フォーゲル

感謝。

今はだいたい理解しているけど、自分なりにやってみようと思うこともいくつかあるよ。

日本語での返信で申し訳ありません。次回は気をつけます。

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