I want to implement a function:
When I have a car blocked by a control area, I need to make an object in my model change color, but I don't know how to set up this logic and what kind of events I need to use.
I want to implement a function:
When I have a car blocked by a control area, I need to make an object in my model change color, but I don't know how to set up this logic and what kind of events I need to use.
I see two options:
Either you listen to the On AGV Allocation Failed event of the AGVs and check whether the object that is failed to allocate is the control area.
Or you listen to the On Request event of the control area and then check if the request was allowed or denied.
I'd probably use the second option. Mostly cause the event will likely trigger less often and because you then only need to listen to a single object instead of all AGVs.
I have a private question. Can I make it private and specify that this is what you see? What should I do?
You'll just have to wait for somebody else to answer that question.
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